feat(core): implement services for issue #8 #26
155
core/services.py
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155
core/services.py
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"""Pure business logic services for JIGAIDO."""
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import time
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from typing import Optional
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from core.models import Bounty, RoomData, TrackedBounty, TrackingData
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from core.ports import RoomStorage, TrackingStorage
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class BountyService:
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"""Service for bounty operations in a room.
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A room is identified by room_id:
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- Negative room_id: Telegram group (e.g., -1001)
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- Positive room_id: DM/personal context (user's Telegram ID)
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This service handles both group and personal bounties through room_id.
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"""
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def __init__(self, storage: RoomStorage):
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self._storage = storage
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def add_bounty(
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self,
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room_id: int,
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user_id: int,
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text: Optional[str] = None,
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link: Optional[str] = None,
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due_date_ts: Optional[int] = None,
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) -> Bounty:
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"""Add a new bounty to the room."""
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room_data = self._storage.load(room_id)
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if room_data is None:
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room_data = RoomData(room_id=room_id, bounties=[], next_id=1)
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else:
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room_data.next_id += 1
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bounty = Bounty(
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id=room_data.next_id,
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created_by_user_id=user_id,
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text=text,
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link=link,
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due_date_ts=due_date_ts,
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created_at=int(time.time()),
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)
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self._storage.add_bounty(room_id, bounty)
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return bounty
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def list_bounties(self, room_id: int) -> list[Bounty]:
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"""List all bounties in a room."""
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room_data = self._storage.load(room_id)
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if room_data is None:
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return []
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return room_data.bounties
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def get_bounty(self, room_id: int, bounty_id: int) -> Bounty | None:
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"""Get a specific bounty by ID."""
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return self._storage.get_bounty(room_id, bounty_id)
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def update_bounty(
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self,
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room_id: int,
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bounty_id: int,
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user_id: int,
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text: Optional[str] = None,
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link: Optional[str] = None,
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due_date_ts: Optional[int] = None,
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clear_link: bool = False,
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clear_due: bool = False,
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) -> bool:
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"""Update a bounty. Only creator can update."""
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bounty = self._storage.get_bounty(room_id, bounty_id)
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if not bounty:
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return False
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if bounty.created_by_user_id != user_id:
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raise PermissionError("Only the creator can edit this bounty.")
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updated = Bounty(
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id=bounty.id,
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created_by_user_id=bounty.created_by_user_id,
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text=text if text is not None else bounty.text,
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link=None if clear_link else (link if link is not None else bounty.link),
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due_date_ts=None
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if clear_due
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else (due_date_ts if due_date_ts is not None else bounty.due_date_ts),
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created_at=bounty.created_at,
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)
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self._storage.update_bounty(room_id, updated)
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return True
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def delete_bounty(self, room_id: int, bounty_id: int, user_id: int) -> bool:
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"""Delete a bounty. Only creator can delete."""
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bounty = self._storage.get_bounty(room_id, bounty_id)
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if not bounty:
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return False
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if bounty.created_by_user_id != user_id:
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raise PermissionError("Only the creator can delete this bounty.")
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self._storage.delete_bounty(room_id, bounty_id)
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return True
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class TrackingService:
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"""Service for tracking bounty operations."""
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def __init__(self, tracking_storage: TrackingStorage, room_storage: RoomStorage):
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self._tracking = tracking_storage
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self._room = room_storage
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def track_bounty(self, room_id: int, user_id: int, bounty_id: int) -> bool:
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"""Start tracking a bounty. Returns True if newly tracked."""
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bounty = self._room.get_bounty(room_id, bounty_id)
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if not bounty:
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raise ValueError("Bounty not found.")
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tracking_data = self._tracking.load(room_id, user_id)
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if tracking_data is None:
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tracking_data = TrackingData(room_id=room_id, user_id=user_id, tracked=[])
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for tracked in tracking_data.tracked:
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if tracked.bounty_id == bounty_id:
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return False
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tracked = TrackedBounty(bounty_id=bounty_id, created_at=int(time.time()))
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self._tracking.track_bounty(room_id, user_id, tracked)
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return True
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def untrack_bounty(self, room_id: int, user_id: int, bounty_id: int) -> bool:
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"""Stop tracking a bounty. Returns True if was tracking."""
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tracking_data = self._tracking.load(room_id, user_id)
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if tracking_data is None:
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return False
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for tracked in tracking_data.tracked:
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if tracked.bounty_id == bounty_id:
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self._tracking.untrack_bounty(room_id, user_id, bounty_id)
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return True
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return False
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def get_tracked_bounties(self, room_id: int, user_id: int) -> list[Bounty]:
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"""Get all bounties tracked by a user in a room."""
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tracking_data = self._tracking.load(room_id, user_id)
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if tracking_data is None:
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return []
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room_data = self._room.load(room_id)
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if room_data is None:
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return []
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bounty_map = {b.id: b for b in room_data.bounties}
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return [
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bounty_map[t.bounty_id]
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for t in tracking_data.tracked
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if t.bounty_id in bounty_map
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]
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Reference in New Issue
Block a user