Files
sre-04-dice-game/packages/nextjs/app/dice/page.tsx
han b241a84555
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feat: finish challenge
2026-01-21 20:39:51 +07:00

194 lines
6.4 KiB
TypeScript

"use client";
import { useCallback, useEffect, useRef, useState } from "react";
import { Address } from "@scaffold-ui/components";
import { useWatchBalance } from "@scaffold-ui/hooks";
import type { NextPage } from "next";
import { Address as AddressType, formatEther, parseEther } from "viem";
import { Amount, Roll, RollEvents, Winner, WinnerEvents } from "~~/app/dice/_components";
import {
useScaffoldContract,
useScaffoldEventHistory,
useScaffoldReadContract,
useScaffoldWriteContract,
} from "~~/hooks/scaffold-eth";
const ROLL_ETH_VALUE = "0.002";
const MAX_TABLE_ROWS = 10;
const DiceGame: NextPage = () => {
const [rolls, setRolls] = useState<Roll[]>([]);
const [winners, setWinners] = useState<Winner[]>([]);
const videoRef = useRef<HTMLVideoElement>(null);
const [rolled, setRolled] = useState(false);
const [isRolling, setIsRolling] = useState(false);
const { data: riggedRollContract } = useScaffoldContract({ contractName: "RiggedRoll" });
const { data: riggedRollBalance } = useWatchBalance({
address: riggedRollContract?.address,
});
const { data: prize } = useScaffoldReadContract({ contractName: "DiceGame", functionName: "prize" });
const { data: rollsHistoryData, isLoading: rollsHistoryLoading } = useScaffoldEventHistory({
contractName: "DiceGame",
eventName: "Roll",
watch: true,
});
useEffect(() => {
if (
!rollsHistoryLoading &&
Boolean(rollsHistoryData?.length) &&
(rollsHistoryData?.length as number) > rolls.length
) {
setIsRolling(false);
setRolls(
rollsHistoryData?.map(({ args }) => ({
address: args.player as AddressType,
amount: Number(args.amount),
roll: (args.roll as bigint).toString(16).toUpperCase(),
})) || [],
);
}
}, [rolls, rollsHistoryData, rollsHistoryLoading]);
const { data: winnerHistoryData, isLoading: winnerHistoryLoading } = useScaffoldEventHistory({
contractName: "DiceGame",
eventName: "Winner",
watch: true,
});
useEffect(() => {
if (
!winnerHistoryLoading &&
Boolean(winnerHistoryData?.length) &&
(winnerHistoryData?.length as number) > winners.length
) {
setIsRolling(false);
setWinners(
winnerHistoryData?.map(({ args }) => ({
address: args.winner as AddressType,
amount: args.amount as bigint,
})) || [],
);
}
}, [winnerHistoryData, winnerHistoryLoading, winners.length]);
const { writeContractAsync: writeDiceGameAsync, isError: rollTheDiceError } = useScaffoldWriteContract({
contractName: "DiceGame",
});
const { writeContractAsync: writeRiggedRollAsync, isError: riggedRollError } = useScaffoldWriteContract({
contractName: "RiggedRoll",
});
const immediateStopRolling = useCallback(() => {
setIsRolling(false);
setRolled(false);
}, []);
useEffect(() => {
if (rollTheDiceError || riggedRollError) {
immediateStopRolling();
}
}, [immediateStopRolling, riggedRollError, rollTheDiceError]);
useEffect(() => {
if (videoRef.current && !isRolling) {
// show last frame
videoRef.current.currentTime = 9999;
}
}, [isRolling]);
return (
<div className="py-10 px-10">
<div className="grid grid-cols-3 max-lg:grid-cols-1">
<div className="max-lg:row-start-2">
<RollEvents rolls={rolls.slice(0, MAX_TABLE_ROWS)} />
</div>
<div className="flex flex-col items-center pt-4 max-lg:row-start-1">
<div className="flex w-full justify-center">
<span className="text-xl"> Roll a 0, 1, 2, 3, 4 or 5 to win the prize! </span>
</div>
<div className="flex items-center mt-1">
<span className="text-lg mr-2">Prize:</span>
<Amount amount={prize ? Number(formatEther(prize)) : 0} showUsdPrice className="text-lg" />
</div>
<button
onClick={async () => {
if (!rolled) {
setRolled(true);
}
setIsRolling(true);
try {
await writeDiceGameAsync({ functionName: "rollTheDice", value: parseEther(ROLL_ETH_VALUE) });
} catch (err) {
console.error("Error calling rollTheDice function", err);
immediateStopRolling();
}
}}
disabled={isRolling}
className="mt-2 btn btn-secondary btn-xl normal-case font-xl text-lg"
>
Roll the dice!
</button>
<div className="mt-4 pt-2 flex flex-col items-center w-full justify-center border-t-4 border-primary">
<span className="text-2xl">Rigged Roll</span>
<div className="flex mt-2 items-center">
<span className="mr-2 text-lg">Address:</span>{" "}
<Address size="lg" address={riggedRollContract?.address} />{" "}
</div>
<div className="flex mt-1 items-center">
<span className="text-lg mr-2">Balance:</span>
<Amount amount={Number(riggedRollBalance?.formatted || 0)} showUsdPrice className="text-lg" />
</div>
</div>
<button
onClick={async () => {
if (!rolled) {
setRolled(true);
}
setIsRolling(true);
try {
await writeRiggedRollAsync({ functionName: "riggedRoll" });
} catch (err) {
console.error("Error calling riggedRoll function", err);
immediateStopRolling();
}
}}
disabled={isRolling}
className="mt-2 btn btn-secondary btn-xl normal-case font-xl text-lg"
>
Rigged Roll!
</button>
<div className="flex mt-8">
{rolled ? (
isRolling ? (
<video key="rolling" width={300} height={300} loop src="/rolls/Spin.webm" autoPlay />
) : (
<video key="rolled" width={300} height={300} src={`/rolls/${rolls[0]?.roll || "0"}.webm`} autoPlay />
)
) : (
<video ref={videoRef} key="last" width={300} height={300} src={`/rolls/${rolls[0]?.roll || "0"}.webm`} />
)}
</div>
</div>
<div className="max-lg:row-start-3">
<WinnerEvents winners={winners.slice(0, MAX_TABLE_ROWS)} />
</div>
</div>
</div>
);
};
export default DiceGame;